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Why use Sprite instead of textured RectangleShape?
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Topic: Why use Sprite instead of textured RectangleShape? (Read 1782 times)
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neophobe
Newbie
Posts: 1
Why use Sprite instead of textured RectangleShape?
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on:
June 22, 2013, 06:57:40 pm »
Hello, is there any technical advantage of using the Sprite class instead of just creating a rectangle and applying a texture to it?
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Last Edit: June 22, 2013, 07:51:56 pm by neophobe
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Laurent
Administrator
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Posts: 32498
Re: Why use Sprite instead of textured RectangleShape?
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Reply #1 on:
June 22, 2013, 08:31:15 pm »
sf::Sprite is more specialized, which means that both its API and its code are optimized for what it does.
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Laurent Gomila - SFML developer
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Why use Sprite instead of textured RectangleShape?