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Author Topic: Help with particle system  (Read 829 times)

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Skate619

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Help with particle system
« on: February 23, 2015, 04:13:55 pm »
Hi all :)
Struggling a bit with a particle system I'm trying to put into my Asteroids game. I've looked at the code on the github here and I tried to read through it to find what was simply necessary for a particle system to exist to no avail.

I will take any help I can get to build my own bare bones particle system in C++ using SFML or openGL ;D

Nexus

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Re: Help with particle system
« Reply #1 on: March 21, 2015, 08:52:15 pm »
Please ask concrete questions. And next time, choose the right forum (your question is not about language bindings).

You can also try my particle system in Thor, in case you don't want to reinvent the wheel.
Zloxx II: action platformer
Thor Library: particle systems, animations, dot products, ...
SFML Game Development:

 

anything