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Author Topic: 4th SFML Game Jam Announced  (Read 71439 times)

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thomas9459

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Re: 4th SFML Game Jam Announced
« Reply #60 on: May 27, 2015, 09:55:07 pm »
And a Mac build of Raven Catch. Just like with the others, I made a few changes, namely adding CMake files, an Icon, resourcePath(), and making the window resizable. Also, I think the game is relatively complete for a Jam game, and it's actually kinda fun to play too! I'm not entirely sure how it relates to the theme though...

Also, zsbzsb, wasn't there going to be comments/judging on the website? It still says that it'll be "coming soon".

Ricky

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Re: 4th SFML Game Jam Announced
« Reply #61 on: May 27, 2015, 10:09:17 pm »
And a Mac build of Raven Catch. Just like with the others, I made a few changes, namely adding CMake files, an Icon, resourcePath(), and making the window resizable. Also, I think the game is relatively complete for a Jam game, and it's actually kinda fun to play too! I'm not entirely sure how it relates to the theme though...

You're too kind! ;D
Wilt thou yet say before him that slayeth thee, I am God? but thou shalt be a man, and no God, in the hand of him that slayeth thee.

Hapax

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Re: 4th SFML Game Jam Announced
« Reply #62 on: August 28, 2015, 04:58:04 pm »
@thomas9459
I tried to build your game for Windows but your code is so full of C++14 that I failed. Sorry  :(
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