Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: SFML 2.4 Entry Point Not Found The procedure entry point _ZSt24_throw_out_of_ran  (Read 2820 times)

0 Members and 1 Guest are viewing this topic.

infernotnt

  • Newbie
  • *
  • Posts: 4
    • View Profile
    • Email
SFML 2.4 Entry Point Not Found The procedure entry point _ZSt24_throw_out_of_range_fmtPKcz could not be located in the dynamic link library libstdc++-6.dll. When I compile it from the source code(I use code::blocks), it works just fine, but I want it to work on other computers that don't have code::blocks,so I put the dlls in the exe folder. I Get this when I try to open my SFML program from the exe(I go to bin then debug), I put all the dlls that are required(alteast I think so) sfml-audio-2.dll sfml-audio-d-2.dll sfml-graphics-2.dll sfml-graphics-d-2.dll sfml-network-2.dll sfml-network-d-2.dll sfml-system-2.dll sfml-system-d-2.dll sfml-window-2.dll sfml-window-d-2.dll openal32.dll. Please explain me like I'm 5 years old.

MrOnlineCoder

  • Jr. Member
  • **
  • Posts: 87
    • View Profile
Just include libstdc++6.dll with your game. It is located in bin directory of  MinGW