Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Project Black Sun - commercial game - demo available  (Read 11991 times)

0 Members and 1 Guest are viewing this topic.

gekko

  • Newbie
  • *
  • Posts: 2
    • View Profile
Project Black Sun - commercial game - demo available
« on: October 18, 2011, 04:32:25 pm »
Hi! First of all, SFML is great library. Very easy to use and consistent. Our first commercial game Project Black Sun is now finished and released at Indievania. It is a challenging game with elements similar to what we have seen the Metroid games. You can go to check gameplay trailer at our youtube channel

It uses SFML 2 for window creation, loading images, input handling, loading and playing sounds and background music. We didn't use graphics library because we will port the game for mobile devices in the future.

Edit2
Now available at Desura!

Demo links:
Mac http://www.mediafire.com/?s8qh5fh38r1b63t
Win http://www.mediafire.com/?cbuc6j6k7hygjq3

You can buy it from here if you are interested. :D
http://beta.indievania.com/games/project-black-sun/
http://www.desura.com/games/project-black-sun

Gekko
www.starflowergames.com

sbroadfoot90

  • Jr. Member
  • **
  • Posts: 77
    • View Profile
Project Black Sun - commercial game - demo available
« Reply #1 on: October 19, 2011, 12:17:26 am »
Nice trailer. Did anyone else see the Bellsprout at 1:19?

Nexus

  • SFML Team
  • Hero Member
  • *****
  • Posts: 6287
  • Thor Developer
    • View Profile
    • Bromeon
Project Black Sun - commercial game - demo available
« Reply #2 on: October 19, 2011, 01:00:49 am »
Cool trailer, I like the graphics style :)

May I ask what you used as graphics library? Maybe direct OpenGL?
Zloxx II: action platformer
Thor Library: particle systems, animations, dot products, ...
SFML Game Development:

gekko

  • Newbie
  • *
  • Posts: 2
    • View Profile
Project Black Sun - commercial game - demo available
« Reply #3 on: October 19, 2011, 05:07:52 pm »
We used our own OpenGL rendering. :)

Brendon

  • Jr. Member
  • **
  • Posts: 83
    • View Profile
    • http://blendogames.com
Project Black Sun - commercial game - demo available
« Reply #4 on: October 20, 2011, 02:18:04 am »
That looks beautiful. Those detailed animations reminds me a lot of Metal Slug.

I'd love to hear how your mobile porting work goes. I've been meaning to port my work to mobile devices and I'd love to hear how other SFML devs do it.

easy

  • Full Member
  • ***
  • Posts: 146
    • MSN Messenger - easy82.contact@gmail.com
    • View Profile
    • Email
Project Black Sun - commercial game - demo available
« Reply #5 on: October 26, 2011, 06:45:19 pm »
Very nice game! I like the smooth movement, the sound effects, and the music fits very well. Also the graphics is nicely retro and detailed. One thing is strange for me - the controls. I've run it from Wine, all went fine.

keyforge

  • Jr. Member
  • **
  • Posts: 65
    • View Profile
Project Black Sun - commercial game - demo available
« Reply #6 on: November 20, 2011, 06:33:57 pm »
Good game, bad controls. You should make W jump, shift crouch, R reload, Space Bar shoot, maybe E for grenade, and allow key binding so you can customize the controls to your liking. Most people are complaining about the controls in the reviews, and I agree they are rather awkward, but otherwise it's a good game.
Need a place to upload your code, files or screenshots? Use SFML Uploads!

 

anything