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Messages - Aquacalvin

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1
General / Problem With Text
« on: March 18, 2014, 01:55:04 am »
Hey everyone! Is there any way to print integer variables through sf::Text? If I can't, is there another way to accomplish my goal? Thanks.
Calvin

2
General / Re: Where is OpenAL?
« on: March 14, 2014, 12:45:35 am »
Thanks! I got it to work!

3
General / Where is OpenAL?
« on: March 13, 2014, 10:21:24 pm »
Hey everyone! I am finally wanting to incorporate sound in my games. I have a question though. Where is OpenAL, how do I get it, and do I just plop the file in my project folder? Thanks.
Calvin

4
General / Re: How to "Kill" Things
« on: February 28, 2014, 07:43:30 pm »
thanks!

5
General / How to "Kill" Things
« on: February 28, 2014, 07:04:04 pm »
Hey everyone! I am a noob SFML coder. I have only made games like pong etc. with SFML. I am now ready to move on to greater things. I have a question though. Is there a simple way to make a game entity disappear once it has been touched, blown up, etc. Also, I need it the be unseen and to be "solid" in the game (so stuff can't hit it). Thanks!
Calvin

6
General / Re: Please Help.
« on: February 28, 2014, 01:23:32 am »
YAY!!! I successfully compiled and built SFML! Thank you all for your help!

7
General / Re: Please Help.
« on: February 27, 2014, 11:28:23 pm »
1.)   The section called "Building SFML" in the official tutorial.
2.)   What do I do with the file it makes?
thanks,
Calvin

8
General / Please Help.
« on: February 27, 2014, 09:50:23 pm »
Hello everyone! Thank you for the patience the SFML community has shown me. I have half-way built SFML with CMake. I have the build folder in SFML-2.1. I did not understand the last part of the official tutorial. What am I doing in that part? Also, I have a very noob question (please understand SFML is the first media library I have ever used). How do I include CMake? Thanks.
Calvin

9
General / Re: Help Compiling SFML
« on: February 26, 2014, 05:04:46 pm »
GitHub has CMakeLists.txt. I found out though that the SFML source comes with CMakeLists.txt. I still have problems with compiling. Question, I have VS 2013. What compiler do I choose when choose a compiler in CMake? Thanks.
Calvin

10
General / Help Compiling SFML
« on: February 24, 2014, 07:52:23 pm »
Hello everyone! I am trying to re-compile SFML with CMake, but I have run into some problems. When I enter the file locations and click configure, it says something to the extent of "can't find CMakeLists.txt". The reason I am confused is because I got CMakeLists.txt off of the SFML GitHub page. I also put the file in the SFML folder. I have no idea what the problem. Please help me.

11
General / Re: Please help with sprites
« on: February 21, 2014, 02:03:07 pm »
I am running the program in debug mode. Do I need to run it in Release mode? Also, I did not compile SFML with cMake (or something like it).

12
General / Please help with sprites
« on: February 21, 2014, 01:28:21 am »
Hello everyone! I have made a few really simple games like a pong clone with SFML, but I am ready for something more exciting. I have been trying to use sprites (as in pictures not sf::circleShape etc.). I follow the proper code and even put the image in the right folder, but when I run the code something weird happens. The console window quickly displays all kinds of ASCII images, and the SFML window does nothing. Suddenly, the windows close and a window comes up. It says something about errors with the memory address. I am lost and really want to continue with SFML. Please help me!

13
General / Re: Good SFML Tutorial?
« on: January 17, 2014, 10:32:13 pm »
Thanks for all the help!

14
General / Re: Good SFML Tutorial?
« on: January 16, 2014, 08:57:52 pm »
I love the tutorials on the website, but I need more:
1.) Hands on experience (Which I can do myself)
2.) The most basic of the basic tutorial (e.g.. what is sf::)
Thanks!
Calvin

15
SFML projects / Re: Dwell - A Retro Sandbox Survival MMO
« on: January 16, 2014, 08:29:38 pm »
WOW! This looks amazing! Reminds me of the old Legend of Zelda a Link to the Past. Keep up the great work.

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