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General / [Help] Creating a Map
« on: March 25, 2012, 04:57:11 am »
I have a class called Block and a bunch of other classes extend this class. I have a problem however... I want to store all the blocks into an array. However, I am having a problem. The plan is to have the max number of blocks in the game 256 width 512 height. I want to efficiently store these into an array or any method to hold them.
Should I make a list of addresses pointing to them or what?
Should I make a list of addresses pointing to them or what?