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Author Topic: My small Sprite Manager  (Read 6887 times)

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Nexus

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Re: My small Sprite Manager
« Reply #15 on: March 28, 2013, 06:08:34 am »
This code does not compile because VS 2010 does not generate implicit move constructors and move assignment operators. std::unique_ptr is not the problem...
Zloxx II: action platformer
Thor Library: particle systems, animations, dot products, ...
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eXpl0it3r

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Re: My small Sprite Manager
« Reply #16 on: March 29, 2013, 12:50:44 am »
This code does not compile because VS 2010 does not generate implicit move constructors and move assignment operators. std::unique_ptr is not the problem...
Well okay unique_ptr might not be the problem directly, but it still doesn't work, the way it should... ;)
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