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Window / Joystick buttons
« on: April 21, 2008, 08:06:13 pm »
Quick question about joystick buttons in the Event structure.
Is the first button on the joystick 0, or 1? I'm writing a wrapper class for them in my event system and it's sort of important to know as I'm tracking references of the button states in collections
Is the first button on the joystick 0, or 1? I'm writing a wrapper class for them in my event system and it's sort of important to know as I'm tracking references of the button states in collections