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General => SFML projects => Topic started by: grimmreefer on November 25, 2013, 05:57:51 pm

Title: Terra - Rise Of Mankind
Post by: grimmreefer on November 25, 2013, 05:57:51 pm
Hello guys!!

The endline for this game was reached!! We are now on the Play Store and would love if you could play our game and give us some feedback! Thanks in advance for anyone who even spares a few minutes to know more about this game :)

Here's the launch trailer:
http://www.youtube.com/watch?v=Hbc5LQJi0pI

Links:
https://play.google.com/store/apps/details?id=com.daevatheory.terra
https://play.google.com/store/apps/details?id=com.daevatheory.terrafree

Any doubts, let me know!! Thank you!!
Title: Re: Terra - Rise Of Mankind
Post by: eXpl0it3r on November 25, 2013, 06:21:17 pm
Not much of a talker are you? ;D

What's it about/for?

Looking good!
Title: Re: Terra - Rise Of Mankind
Post by: grimmreefer on November 25, 2013, 06:34:42 pm
This is the making of an enemy ship in time lapse for the upcoming game.
Title: Re: Terra - Rise Of Mankind
Post by: grimmreefer on November 30, 2013, 05:31:04 pm
Next piece.....

(http://imagizer.imageshack.us/v2/800x600q90/854/fhx3.png) (http://imageshack.com/i/nqfhx3p)

I hope i can post some gameplaystuff soon.
Title: Re: Terra - Rise Of Mankind
Post by: Nexus on November 30, 2013, 05:41:12 pm
That image looks great! How have you created it? I assume these are 3D models (Blender?)

Yes, it would be cool to hear what the game is all about :)
Title: Re: Terra - Rise Of Mankind
Post by: grimmreefer on November 30, 2013, 07:02:56 pm
That image looks great!

Thank you. You'r right, i created the ship whit blender and whit gimp i make the rest.


A official site whit more infos will coming soon.
Title: Re: Terra - Rise Of Mankind
Post by: The Illusionist Mirage on December 01, 2013, 05:32:33 am
Amazing screenshot!  :)

Are you using SFML in this project also? (if yes would be kind enough to tell specifically where).
Title: Re: Terra - Rise Of Mankind
Post by: grimmreefer on December 01, 2013, 10:18:33 am
Here the link for our facebook page.

https://www.facebook.com/pages/Terra-Rise-of-Mankind/251863691637763
Title: Re: Terra - Rise Of Mankind
Post by: grimmreefer on December 01, 2013, 12:08:59 pm
Amazing screenshot!  :)

Are you using SFML in this project also? (if yes would be kind enough to tell specifically where).

Thank you, but its no screenshot, its actually a concept art for the game.

The game base on Grimshaw's Nephilim engine.

Our Team:

Artur Moreira (Grimshaw) - Coder/Artist
Rafale Ribeiro Soares - Designer
Martin Jochum (Grimmreefer) - Artist
Title: Re: Terra - Rise Of Mankind
Post by: Mercy404 on December 09, 2013, 04:56:05 am
Looks awesome :D
https://www.facebook.com/photo.php?fbid=254414204716045&set=a.254414268049372.1073741828.251863691637763
(http://i.imgur.com/9CZrfIu.png)
Title: Re: Terra - Rise Of Mankind
Post by: Grimshaw on December 10, 2013, 03:16:36 am
:D Does it actually look alright? =)
Title: Re: Terra - Rise Of Mankind
Post by: Tank on December 10, 2013, 08:07:44 am
It indeed looks alright, but: Regarding the stuff you have showed before, especially the amazing 3D thing, I was a little bit disappointed by what the game itself finally looks like. I simply had other expectations. ;) I think one problem is that you showed random footage without telling the audience what it's actually looking at.

A gameplay video would be nice. :)
Title: Re: Terra - Rise Of Mankind
Post by: Grimshaw on December 10, 2013, 05:00:02 pm
I see what you mean!! Lesson learned here ^^

Anyway, those videos are coming soon and I hope you like it :)
Title: Re: Terra - Rise Of Mankind
Post by: Grimshaw on February 03, 2014, 06:56:13 pm
Trailer release:
http://www.youtube.com/watch?v=qIQO43DSIv4

Hope you enjoy it! We will tune some more details and then release on android as the first launch! :)
Title: Re: Terra - Rise Of Mankind
Post by: eXpl0it3r on February 03, 2014, 07:50:00 pm
Yay, nice work! :)
Title: Re: Terra - Rise Of Mankind
Post by: Tank on February 05, 2014, 11:22:53 am
Nice!

The in-game graphics are looking very good in my opinion, but the GUI might be polished a little bit more. It looks too simple for me, like placeholder graphics. Maybe you can add some "noise", "structure" or similar.

Waiting for the release for debiting my Google Wallet. :P
Title: Re: Terra - Rise Of Mankind
Post by: Grimshaw on February 05, 2014, 11:28:55 am
Thanks for the feedback Tank, it is very much appreciated!!

Fortunately, your opinion matches 100% of the people that looked at it before. That said, the UI was something we HAD to change before release, and its being done. It already took a complete overhaul and should be about ready for release in the next week(s) hopefully.

I personally am proud of the new aspect for the game, I can only hope everyone will share my view of it hehe :)

As soon as we're finished looking at the missing details in graphics while adding some more sounds in the process, we will only take a few more days for testing it a bit more and trying to crash it. Then it should be released right away.

Thanks for the support guys, means a lot!
Title: Re: Terra - Rise Of Mankind
Post by: Lo-X on February 05, 2014, 12:50:40 pm
I tend to agree with Tank about the UI.

I did some kind of similar project as my first SFML real game (some time ago, SFML 1.6 time) and I did have difficulties for UI too.
Here is what it looks like, mas o menos : http://loicboutter.fr/projet-galaxy

I don't have the sources/assets right now (maybe on an external hdd somewhere), but feel free to be inspired or not.

I'll definitively play it on my android phone :)
Title: Re: Terra - Rise Of Mankind
Post by: Grimshaw on February 05, 2014, 01:15:08 pm
Thanks for your support! Like I said, the new UI is way better and I think people will enjoy it way more hehe :)

The user interface in your game looked good in some aspects, but too simple as it consisted mainly of plain colors for the multiple parts of the really good layout you had. Good job on that ^^

Anyway, user interface usually is important but it doesn't make or break a game in many cases. I've seen lately multiple games coming out, being successful while keeping the UI dull(depends on the opinion of course)
Title: Re: Terra - Rise Of Mankind
Post by: Tank on February 05, 2014, 03:11:52 pm
That's true, but it shouldn't look like placeholder graphics and at least should match the theme. Lukki (eXpl0it3r) showed me the redesigned UI, and it's looking muuuuch better now. :)
Title: Re: Terra - Rise Of Mankind
Post by: Grimshaw on February 05, 2014, 04:32:35 pm
Thank you!! Still working on it, I want it to come out as beautiful as possible :)

From now on, I demand the privilege to call him Lukki too hehe :)
Title: Re: Terra - Rise Of Mankind
Post by: MadMartin on February 05, 2014, 06:23:05 pm
and it's looking muuuuch better now. :)
Pics or it didn't happen :)


Apart from that the game sure looks nice and funny! Well made!
Title: Re: Terra - Rise Of Mankind
Post by: Grimshaw on February 05, 2014, 07:51:11 pm
and it's looking muuuuch better now. :)
Pics or it didn't happen :)


Apart from that the game sure looks nice and funny! Well made!

Thank you sir! An undercover agent dropped by to give me some intel. This may or may not be the new design:
(http://i.imgur.com/At87Jhz.png)
Title: Re: Terra - Rise Of Mankind
Post by: Lo-X on February 05, 2014, 08:17:48 pm
Hell yeah :o
Title: Re: Terra - Rise Of Mankind
Post by: Nexus on February 05, 2014, 09:09:49 pm
The gray-blue theme looks really nice. You probably shouldn't exaggerate with the glow (especially at the cogwheel). What I find a bit inconsistent are the resource symbols at the top: two of them are Win8-style oversimplified, while the crystal has colors and depth. A middle way might be appropriate :)
Title: Re: Terra - Rise Of Mankind
Post by: Grimshaw on February 05, 2014, 09:16:20 pm
That is a great tip brother, thanks!!

Loved your jam game ^^ please please let me have the honor of playing it when more developed :D
Title: Re: Terra - Rise Of Mankind
Post by: MadMartin on February 06, 2014, 12:10:05 am
Thank you sir! An undercover agent dropped by to give me some intel. This may or may not be the new design:
Yeah, that is a helluva UI! Like it!
Title: Re: Terra - Rise Of Mankind
Post by: Tank on February 06, 2014, 09:27:14 am
helluva UI!
helluva? Martin, are you alright? :D

I'm fine with the glow in the UI, but the cog does indeed not fit (told Lukki about it as well, I think he redirected it to you?). The camera icon does fit better -- even if not finished. ;)
Title: Re: Terra - Rise Of Mankind
Post by: MadMartin on February 06, 2014, 09:39:09 am
helluva? Martin, are you alright? :D
Yep, that slightly transparent pane got me  ;)
Aside from that I know how it sucks to get a GUI right and visually appealing. This UI is decent in that regard.
For scifi games I like GUIs that are sleak and minimalistic. This is, more or less, therefore it's "helluva GUI".
Savvy?  :P


Btw: Go away with your glow blah. It's great! More glow!!!!!!111 WE NEED MOAH GLOW!!!!111
Title: Re: Terra - Rise Of Mankind
Post by: Grimshaw on February 06, 2014, 02:26:54 pm
Glad you like it ahah, nice discussion there! I will try to address the problems Tank mentioned ^^
Title: Re: Terra - Rise Of Mankind
Post by: Grimshaw on February 27, 2014, 07:55:07 pm
Hello guys!!

The endline for this game was reached!! We are now on the Play Store and would love if you could play our game and give us some feedback! Thanks in advance for anyone who even spares a few minutes to know more about this game :)

Here's the launch trailer:
http://www.youtube.com/watch?v=Hbc5LQJi0pI

Links:
https://play.google.com/store/apps/details?id=com.daevatheory.terra
https://play.google.com/store/apps/details?id=com.daevatheory.terrafree

Any doubts, let me know!! Thank you!!
Title: Re: Terra - Rise Of Mankind
Post by: zsbzsb on February 27, 2014, 07:59:06 pm
Please give us a PC release  ;D
Title: Re: Terra - Rise Of Mankind
Post by: Grimshaw on February 27, 2014, 08:16:29 pm
Once I have the game's website all ready I will have direct PC sales in there! It's a work in progress! :)