SFML community forums
Help => Graphics => Topic started by: AlexWD on August 20, 2010, 12:34:58 am
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I'm loading an image into memory, then unloading it later. Then I attempt to reload the image using LoadFromFile() and I'm receiving an error: Reason: out of memory. The application isn't using more than 12MB of memory, so I'm unsure why this is happening.. can someone shed some light on what I'm wrong?
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Can you show your code? Is it related to the image itself, or does it happen with any image file?