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Author Topic: SFML on a Retina Macbook  (Read 1191 times)

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Mr Qwak

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SFML on a Retina Macbook
« on: June 05, 2013, 11:38:10 pm »
Hello,

Does anyone know if SFML works correctly at various resolutions on a Macbook with a Retina display?

As I understand it, on a Retina MB, pixels are not equal to points, which throws a spanner in the works, if you're using SDL. Just wondering if the same issue exists with SFML?

Thanks.

Laurent

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Re: SFML on a Retina Macbook
« Reply #1 on: June 06, 2013, 07:53:26 am »
There's an issue about it on the task tracker on github.
Laurent Gomila - SFML developer