Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: [SOLVED]How to hold the game map in tile-based 2d game?  (Read 8700 times)

0 Members and 1 Guest are viewing this topic.

Nexus

  • SFML Team
  • Hero Member
  • *****
  • Posts: 6286
  • Thor Developer
    • View Profile
    • Bromeon
Re: How to hold the game map in tile-based 2d game?
« Reply #15 on: November 24, 2014, 02:50:40 pm »
There's no official way to do that. If you want, you can edit the first post and change the thread title to "[Solved] ...", but it's not required. Over time the thread will get lost in the depths of the forum ;)
Zloxx II: action platformer
Thor Library: particle systems, animations, dot products, ...
SFML Game Development: