SFML community forums
General => SFML projects => Topic started by: Strikerklm96 on February 05, 2016, 08:36:38 pm
-
I have been working on and off this project for over a year, and am now a Senior in Computer Science. I have to work on a nine person team on some project, and got mine approved! Here is a video of the current state of the project. Over the next few months, me and the team will work on this hopefully to completion.
Here is a YouTube video of it. (https://www.youtube.com/watch?v=TQ0eaHz_eLY) I had to record this video in a hurry and wasn't able to find someone to play with in time. There will be another video showing multiplayer in the future.
Features so far:
Fully functional multiplayer and chat.
Customizable ship.
Money and capture points.
Ship destruction.
Module stats are controlled by json blueprints.
When modules are destroyed, they stop functioning.
Art by a friend.
In addition to SFML:
TGUI
Box2D
jsoncpp
Screenshots:
(http://s10.postimg.org/fnhw3d115/Capture.png)
-
This looks nice. Are the graphics your own resources? If so, congratulations; they look good! :)
It's weird that you decided to make the ships slow to a stop (quite quickly, in fact!) when the player doesn't press any controls.