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General => SFML projects => Topic started by: Strikerklm96 on February 05, 2016, 08:36:38 pm

Title: Stellar Reaction: Space Combat MOBA
Post by: Strikerklm96 on February 05, 2016, 08:36:38 pm
I have been working on and off this project for over a year, and am now a Senior in Computer Science. I have to work on a nine person team on some project, and got mine approved! Here is a video of the current state of the project. Over the next few months, me and the team will work on this hopefully to completion.

Here is a YouTube video of it. (https://www.youtube.com/watch?v=TQ0eaHz_eLY) I had to record this video in a hurry and wasn't able to find someone to play with in time. There will be another video showing multiplayer in the future.

Features so far:
Fully functional multiplayer and chat.
Customizable ship.
Money and capture points.
Ship destruction.
Module stats are controlled by json blueprints.
When modules are destroyed, they stop functioning.
Art by a friend.

In addition to SFML:
TGUI
Box2D
jsoncpp

Screenshots:
(http://s10.postimg.org/fnhw3d115/Capture.png)
Title: Re: Stellar Reaction: Space Combat MOBA
Post by: Hapax on February 06, 2016, 09:05:42 pm
This looks nice. Are the graphics your own resources? If so, congratulations; they look good!  :)

It's weird that you decided to make the ships slow to a stop (quite quickly, in fact!) when the player doesn't press any controls.