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Window / Program jammed when creating window
« on: May 04, 2011, 02:10:45 pm »
Hi
I am tested much things but here is most simply example:
Program jammed and I get just compiling message:
Checking for existence: C:\Ohjelmointi\Koodit\Cpp\MapEdit\bin\Debug\MapEdit.exe
Executing: "C:\Ohjelmointi\CodeBlocks/cb_console_runner.exe" "C:\Ohjelmointi\Koodit\Cpp\MapEdit\bin\Debug\MapEdit.exe" (in C:\Ohjelmointi\Koodit\Cpp\MapEdit\.)
I am using codeblocks and sfml SDK. Everything work well so far I test Ogre3D framework tutorial. After that I am tried reinstall IDE (also diffrent one), librarys and even reinstalled whole windows. Same project works well in my laptop.
Is there solution on earth or is that just god's hate?
I am tested much things but here is most simply example:
Code: [Select]
#include <iostream>
#include <SFML/Window.hpp>
int main(){
sf::Window App(sf::VideoMode(800, 600, 32), "SFML OpenGL");
return 0;
}
Program jammed and I get just compiling message:
Checking for existence: C:\Ohjelmointi\Koodit\Cpp\MapEdit\bin\Debug\MapEdit.exe
Executing: "C:\Ohjelmointi\CodeBlocks/cb_console_runner.exe" "C:\Ohjelmointi\Koodit\Cpp\MapEdit\bin\Debug\MapEdit.exe" (in C:\Ohjelmointi\Koodit\Cpp\MapEdit\.)
I am using codeblocks and sfml SDK. Everything work well so far I test Ogre3D framework tutorial. After that I am tried reinstall IDE (also diffrent one), librarys and even reinstalled whole windows. Same project works well in my laptop.
Is there solution on earth or is that just god's hate?