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Help => General => Topic started by: infernotnt on September 17, 2016, 12:05:47 pm

Title: SFML 2.4 Entry Point Not Found The procedure entry point _ZSt24_throw_out_of_ran
Post by: infernotnt on September 17, 2016, 12:05:47 pm
SFML 2.4 Entry Point Not Found The procedure entry point _ZSt24_throw_out_of_range_fmtPKcz could not be located in the dynamic link library libstdc++-6.dll. When I compile it from the source code(I use code::blocks), it works just fine, but I want it to work on other computers that don't have code::blocks,so I put the dlls in the exe folder. I Get this when I try to open my SFML program from the exe(I go to bin then debug), I put all the dlls that are required(alteast I think so) sfml-audio-2.dll sfml-audio-d-2.dll sfml-graphics-2.dll sfml-graphics-d-2.dll sfml-network-2.dll sfml-network-d-2.dll sfml-system-2.dll sfml-system-d-2.dll sfml-window-2.dll sfml-window-d-2.dll openal32.dll. Please explain me like I'm 5 years old.
Title: Re: SFML 2.4 Entry Point Not Found The procedure entry point _ZSt24_throw_out_of_ran
Post by: MrOnlineCoder on September 17, 2016, 08:19:53 pm
Just include libstdc++6.dll with your game. It is located in bin directory of  MinGW