If there isn't a way to place this templates, just the .frameworks will do the job?Yes. You only need to add the frameworks to your project like you would do it for Cocoa framework for example. Apple's doc. (https://developer.apple.com/library/ios/#recipes/xcode_help-project_editor/Articles/AddingaLibrarytoaTarget.html#//apple_ref/doc/uid/TP40010155-CH17-SW1)
By the way, for this app to work on another mac I'll have to send those .framework files together right? Or does xcode already arrange that somehow?By default Xcode does nothing. The best way to distribute these frameworks with you application is to copy them to your application bundle.
I think SFML 1.6 made you application bundle's resource path the working directory. So you can juste use "someImage.png" in your code and it will automatically find that file.This is right, with SFML 1.6 the relative paths are relative to the Resources directory (your_app.app/Contents/Resources), wherever you put your application. Thus you should copy your images there (or in a subdirectory).
simplyYup. The your_app.app/Contents/Resources thing was to tell you where to put your file. But once your file is at your_app.app/Contents/Resources/myImage.png, just use the code Hiura gave here :) .myImage.LoadFromFile("myImage.png");
If you start a new "Command Line Tool" project you won't be able to store any file in the application bundle (.app) because there isn't one. You get only an "raw" executable.If I remember well, you may also need to disable the prefix header precompilation.
If you want to create an application bundle, start a new Cocoa Application project, then remove all sources and frameworks from the project (but keep "PROJECTNAME-Info.plist"!). Finally, add your source code, resources, .... That should be enough I think.