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Author Topic: Compo Preparation : Recent SFML 2.0 Stable Revision ?  (Read 3025 times)

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Klaim

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Compo Preparation : Recent SFML 2.0 Stable Revision ?
« on: December 13, 2010, 06:52:31 pm »
Hi,

I'm preparing to participate to the next coming Ludum Dare competition (48h to make a game, this week end) and I want to use SFML 2.0. However it's not yet available as "stable" release.

So, if someone can point me to a recent 2.0 revision on svn that would be tested enough for me to build a basic game (I'll only have 48 hours after all), it would be helpful. I ask here before testing the last revision because I don't know if some current developpement added some temporary regression to the whole.

Once I start with a specific revision, I'll prepare to make me familar with it befor the event to be ready for showdown.

Laurent

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Compo Preparation : Recent SFML 2.0 Stable Revision ?
« Reply #1 on: December 13, 2010, 08:13:23 pm »
The latest revision should be ok, there has been nothing added recently that could break stability.
Laurent Gomila - SFML developer

Klaim

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Compo Preparation : Recent SFML 2.0 Stable Revision ?
« Reply #2 on: December 13, 2010, 11:37:09 pm »
Revision 1756 of https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2
, right?

Then thanks, I'll go with that.

Laurent

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Compo Preparation : Recent SFML 2.0 Stable Revision ?
« Reply #3 on: December 13, 2010, 11:40:10 pm »
There's just one known bug: if you have an ATI or Intel graphics card, and you're on Windows, use static libraries ;)
Laurent Gomila - SFML developer

Klaim

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Compo Preparation : Recent SFML 2.0 Stable Revision ?
« Reply #4 on: December 14, 2010, 02:00:59 pm »
Ok I'm in that case but it will not be a problem to use the static library as the compo will only produce prototypes, not final games. Thanks for pointing me this.