Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Graphical issue when following "SFML Game Development By Example" Chapter 12  (Read 1418 times)

0 Members and 1 Guest are viewing this topic.

Turtle-Soup

  • Newbie
  • *
  • Posts: 2
    • View Profile
Hey Guys,

I have been using the "SFML Game Development By Example" book as an intro to SFML and I noticed some interesting graphical glitches today.



Notice the tiles flickering on the brick house as I move and the black lines that appear.

I am not 100% sure about the legality of sharing the code since it is from a published book, but to anyone who has it I am running the chapter 12 code.


Ruskointhehizzy

  • Newbie
  • *
  • Posts: 3
    • View Profile
you use the same code in the book? - asking to see if there is anything you added, or if you used "as-is"
« Last Edit: June 24, 2017, 09:02:54 am by Ruskointhehizzy »

Turtle-Soup

  • Newbie
  • *
  • Posts: 2
    • View Profile
The only thing I changed was changing the GetWorkingDirectory to std::experimental::filesystem instead of using shlwapi and unistd for windows/linux

fallahn

  • Sr. Member
  • ****
  • Posts: 493
  • Buns.
    • View Profile
    • Trederia
It could be related to this, this or this