SFML community forums
General => SFML projects => Topic started by: Billy2600 on July 23, 2020, 07:11:59 pm
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Bazoik is a free and open source clone of the 80's arcade game Berzerk. I actually created this in 2018, with a couple friends doing everything that wasn't code. If you do take a look at the code, please know that it's not up to my current standards and doesn't really take advantage of C++11 features, etc. Currently Windows only.
I'd love see hear what you think of the game.
Gameplay video (https://youtu.be/72U086qaaS8)
Itch.io (https://billy2600.itch.io/bazoik)
Github (https://github.com/Billy2600/Bazoik)
(https://i.imgur.com/oFwpiJH.png)
(https://i.imgur.com/0aCydYX.png)
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It would be interesting to hear about how you used SFML in this project.
Also, a video would be great ;)
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Oh man, it'd almost be easier to explain where I didn't use SFML. This code takes advantage of the SFML features you'd expect, like window handling, input handling, sprite drawing, etc. But also, the SFML data types were used quite a bit. Positions are stored as Vector2s, hitboxes are FloatRects, etc. Only a couple other libraries were used, like one to perform line clipping for testing the robots' line of sight, and another to parse XML files.
I have added link to a video to the first post, showing a little over a minute of gameplay. I didn't see a way to embed a video from YouTube.
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I watched the video; it's a cute and fun-looking game!
If you add the URL to the forum, it automatically embeds the video. Have a look at your post; it embedded it for you! ;)