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Graphics / Re: setFrameLimit - curious effect
« on: February 20, 2024, 11:56:03 am »
Maybe try setting the frame limit, but calling the generate function around 20 times in a loop (should use most of the available frame time) and time each call. That might be enough to see the CPU speed up.
(Not suggesting doing that permanently, just to test the hypothesis).
Maybe try some different loop counts to see how much work it needs before it clocks up.
(Not suggesting doing that permanently, just to test the hypothesis).
Maybe try some different loop counts to see how much work it needs before it clocks up.