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Messages - christian.kelvin10

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General discussions / SFML in iPhone
« on: March 12, 2011, 02:45:12 pm »
As I indicated in another thread I'm working on getting SFML on the iPhone, but I need some feedback on design decisions due to the nature of the device.

So far the following was about completely, but largely untested ported
SFML-system
SFML audio (minus Libsnd)
SFML network

2
General discussions / problem compiling SFML 2.0 program
« on: March 12, 2011, 02:42:44 pm »
I am trying to use your particle engine with Sfml and got some problems. I have the exact same code as in tutorial 2  and linked all right. Static SFML libraries and static libraries to IGNITE. There are no linker error, but when I try to compile it is a strange error without assistance:

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General discussions / c++ scripting in SFML games
« on: March 12, 2011, 02:37:06 pm »
Plug ins can be made, however, there is no effective way to do easy C++ scripting. The complexity is depending on if you're using Windows compatible and * nix / Mac or only one Windows and UNIX compatibility downslope  used Load Library A.

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