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Help => Graphics => Topic started by: anven11 on January 30, 2015, 07:47:32 pm

Title: Disable Linear Sampling
Post by: anven11 on January 30, 2015, 07:47:32 pm
Right now I have a sf::RenderWindow at resolution (800, 600). I load a font and render it with a sf::View with size (200, 150) (upscaled three times). Now, I want the font to look pixelized, but instead it's all blurred:

(http://i.imgur.com/jGdDieI.png)

Is there any way to disable this blurring globally for all textures and fonts?

Thanks in advance.
Title: Re: Disable Linear Sampling
Post by: eXpl0it3r on January 30, 2015, 08:30:20 pm
See here: http://en.sfml-dev.org/forums/index.php?topic=17175.0
Title: Re: Disable Linear Sampling
Post by: anven11 on January 30, 2015, 08:56:01 pm
Thank you. I modified the font class and it works!