SFML community forums
Help => Graphics => Topic started by: anven11 on January 30, 2015, 07:47:32 pm
-
Right now I have a sf::RenderWindow at resolution (800, 600). I load a font and render it with a sf::View with size (200, 150) (upscaled three times). Now, I want the font to look pixelized, but instead it's all blurred:
(http://i.imgur.com/jGdDieI.png)
Is there any way to disable this blurring globally for all textures and fonts?
Thanks in advance.
-
See here: http://en.sfml-dev.org/forums/index.php?topic=17175.0
-
Thank you. I modified the font class and it works!