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Graphics / Sprite blurry
« on: June 06, 2008, 03:42:28 pm »
Since I'm working on a rather small pixel-scale, sharpness is very important, so I already set "SetSmooth" on false for the image.
However, when moving the thing around with
It often gets blurry and stretched, depending on how it stops. I think this has something to do with the positioning using floats. I'm not sure how to fix it, though and would appreciate any help.
However, when moving the thing around with
Code: [Select]
if (App.GetInput().IsKeyDown(sf::Key::Left)) spr_hero.SetLeft(spr_hero.GetLeft() - 100 * ElapsedTime);
It often gets blurry and stretched, depending on how it stops. I think this has something to do with the positioning using floats. I'm not sure how to fix it, though and would appreciate any help.