I use RectangleShape to hold the map. I use setTextureRect to adjust the area where the map appears in RectangleShape .
But if I set the area to exceed the size of the original map, there's a blur of color around it. I wonder if I can remove these colors or make them black
rectangleShape.setTextureRect(sf::IntRect(-100,-10,9000,9000));
The original size was 8000*8000.The picture of the problem is attached