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General discussions / Re: Comparison SFML vs SDL -> GUI and OGRE3D
« on: September 07, 2012, 06:29:49 pm »Quote
You know that SFML does also network stuff?Don't open that door
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You know that SFML does also network stuff?Don't open that door
A lot of very crappy code gets used in commercial productsI agree! Self produced
I don't really agree on the TGUI/SFGUI bullet pointsWhy? Its just my current information, or correctly: my current questions. Personaly i tend to TGUI because of images. But its still heavy under development.
The compile times were enormous (almost one minute for Hello World), apparently the developers didn't care about header dependencies. My first impression couldn't be much worse, so I took a look at an other library.Same as me. Actually i try to split the core by myself. The core is insanely complex!
you could also take a look at complete game engines like Unity, it all depends on your needs and preferencesYeah. Unity give u all for nothing . I am still a programmer and like it to code things by myself and have full control.