Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Help Fixing a Problem  (Read 917 times)

0 Members and 1 Guest are viewing this topic.

Aquacalvin

  • Newbie
  • *
  • Posts: 21
    • View Profile
Help Fixing a Problem
« on: January 02, 2014, 08:50:20 pm »
Hey everyone, I know that this is long, but please read on. I have been trying to set-up SFML for awhile. At first I was going to build SFML with Cmake, but after some difficulty decided to directly import the files. I went straight to the SFML VS tutorial and followed the instructions. Sadly, I have a problem, though. When I try to build the program, VS tells me that it cant find the SFML libraries. I am really excited about using SFML and even have the book on it, but I cant figure this out. I have whittled the problem down I believe. I think I put the wrong file ending (like .txt .jpeg whatever those things are called) with the associated configuration (release debug). Once again PLEASE help me with this pitfall.

Aquacalvin

  • Newbie
  • *
  • Posts: 21
    • View Profile
Re: Help Fixing a Problem
« Reply #1 on: January 02, 2014, 09:22:16 pm »
I realize my question isn't apparent. My question is: What file extensions (.cpp for example) go with each configuration (release and debug)?

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 10838
    • View Profile
    • development blog
    • Email
Re: Help Fixing a Problem
« Reply #2 on: January 03, 2014, 01:49:46 am »
File extensions don't have anything to do with release or debug.

You should really build SFML or use pre-compiled binaries. I don't even know if you could compile SFML easily into your application, but that's really not what you should do!
Read the tutorial and follow it step by step, it's really not that hard. ;)
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog: https://duerrenberger.dev/blog/