Beginner testing out RenderWindow. When I run the build, the app icon continues to jump up and down but never actually launches. I assume from the code that a blank window should be shown until it recieves user input? I'm using Xcode 5.0.1 ... the Xcode 5 template runs just fine, even when pasting that same code into my project.
#include <SFML/graphics.hpp>
#include <iostream>
int main()
{
sf::RenderWindow window(sf::VideoMode(800,600),"SFML Game");
std::cin.get();
return 0;
}