SFML community forums
Bindings - other languages => D => Topic started by: joelcnz on September 10, 2015, 02:58:54 am
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I can't see what's wrong with this OSX program. It's a testing program.
Here's the program:
https://www.dropbox.com/s/6u98gcaoit5ac5j/Sprites.zip?dl=0
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I can look at it, but it's going to be a couple of days before I can get to it.
What's the problem you're having?
Can you make sure that your example is as minimized as possible while still showing the issue?
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It just prints one kind of sprite, all bricks. It’s one file about 130 lines, maybe I can paste it in. It uses textureRect and IntRect.
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I've fixed the problem. Used tracers to help, eg. writeln(value);