Welcome, Guest. Please login or register. Did you miss your activation email?

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Euphemios

Pages: [1]
1
Window / Re: Drawing performance
« on: July 15, 2013, 10:51:58 pm »
Mh, I thought that SFML could handle this for me. But actually you are right :D

2
SFML projects / Re: [Minigame] GoPlanets
« on: July 15, 2013, 10:50:13 pm »
This is a very good "Galcon Fusion" clone. I like the idea with the solar system. Well done :)

3
Window / Drawing performance
« on: July 15, 2013, 10:35:31 pm »
Hello! Is it somehow possible only to draw the things you can see on the screen? Maybe with "sf::RenderTexture" but I don't know how to do it. Thank you.

4
SFML projects / My first game: Planet Smash
« on: July 05, 2013, 09:00:49 pm »
Hello! Planet Smash is a multiplayer game where you have to "smash" the enemy planets out of the circle.

Controls:
Player 1: W, A, S
Player 2: Up, Left, Right
Player 3: I, J, L
Player 4: Activate Numlock; 8, 4, 6

Download:
https://mega.co.nz/#!4gEUHbiY!NvmuHFPuS3FsgQQf8snm6HeVpooavn4TFQG1Lu6RXHA

Screenshot:
http://s7.directupload.net/images/130705/lpxthwsz.png

5
Window / multiple mice
« on: May 08, 2013, 01:44:09 pm »
Hello!
I'm wondering, if multiple mices are now possible and how to do it.
(http://en.sfml-dev.org/forums/index.php?topic=1925)

6
Nice game! The music is also great :)

7
General / Re: Run program outside of Code::Blocks
« on: March 19, 2013, 04:17:11 pm »
thank you!

8
General / Re: Run program outside of Code::Blocks
« on: March 19, 2013, 01:25:02 pm »
bump.. anyone know how to do that?

9
General / Re: Run program outside of Code::Blocks
« on: March 17, 2013, 04:47:13 pm »
Do you mean in the build options?

Search directories:
Compiler:
../../../SFML/SFML2/include
Linker:
../../../SFML/SFML2/lib

And in Linker settings:
sfml-graphics
sfml-window
sfml-system

10
General / Run program outside of Code::Blocks
« on: March 17, 2013, 03:56:15 pm »
Hello!
I'm really new to SFML and Debian. If I run and compile my project in Code::Blocks, everything works fine.. But if I want to run it with the terminal, I get this error message:

root@XX-debian:/home/XX/Documents/C++/sfml_02/bin/Debug# ./sfml_02
./sfml_02: error while loading shared libraries: libsfml-graphics.so.2: cannot open shared object file: No such file or directory

I also put the sfml libs in the Debug folder to test it.. Still not working. I am pretty sure that it is not that hard to do that.

OS: Debian squeeze
SFML version: 2.0

Pages: [1]