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Author Topic: Smoothing lines drawn onto render texture  (Read 1484 times)

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tiby312

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Smoothing lines drawn onto render texture
« on: September 01, 2011, 01:56:42 am »
When I draw polygons onto a renderTexture, and then draw it using a sprite, the edges are not smoothed out even though it is when I just draw the polygons directly in the window. What can I do to make it smooth?

Laurent

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Smoothing lines drawn onto render texture
« Reply #1 on: September 01, 2011, 08:06:34 am »
sf::RenderTexture currently doesn't support antialiasing, it will be added in the future.
Laurent Gomila - SFML developer