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Author Topic: How to fill the window with a texture/sprite  (Read 875 times)

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TheDianamu

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How to fill the window with a texture/sprite
« on: September 20, 2013, 03:42:42 pm »
I'm trying to figure out a quick and simple way of filling the entire window or to a size say like

width of 200 sprites
height of 200 sprites

How would I go about setting the texture/sprite to fill that size? I have tried to use setRepeated, but that wasn't working.

Thanks in Advance

Laurent

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Re: How to fill the window with a texture/sprite
« Reply #1 on: September 20, 2013, 04:20:12 pm »
Use setScale to scale up/down the sprite to the desired size.
Laurent Gomila - SFML developer