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Messages - IsDaouda

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61
SFML projects / Re: [Android - HTML 5] I Can Transform v2.x
« on: February 05, 2022, 03:06:50 pm »
Hi,
A new update has been made to the web version (HTML 5) of I Can Transform.
Now the game is compatible with many browsers and fully supports smartphones.

Itch.io link

Gamejolt link

62
SFML projects / Re: [Android - HTML 5] I Can Transform v2.x
« on: January 29, 2022, 12:28:12 pm »
Hi everyone,
I hope you start well the weekends!

I would like to share with you this version of I Can Transform which is available on GameJolt!

Feel free to leave a comment on the game page!
So see you on GameJolt to entertain you this weekend and the other days too!

Have a nice day and good weekend to all!

63
SFML projects / Re: [Android - HTML 5] I Can Transform v2.x
« on: January 19, 2022, 01:42:51 pm »
Hi,
The bug that prevented the start of the game I Can Transform has been corrected.
Other improvements have been made in this new update.

Thank you very much for your feedback that has been very useful!

Game link:
- Android version
- Web (HTML 5) version

Have a nice day!

64
Hi all,
Hope you are doing well and starting this new year well!

is::Engine 3.3.7 is available. Here are the new features:

- Adding GRMuseGameSystemResources() function.
- Possibility to change the color of Virtual Game Pad on Android.
- Finger motion bug fixed.

65
Hi all,
I hope you are well and that you are preparing well for the holiday season!

is::Engine 3.3.6 released!
Here are the improvements to the engine:
- Support for sf::Music class on Android by SDL 2 library.
- Bug fixed.

Happy New Year's Eve everyone and take care of yourself!

66
SFML projects / Re: [Android - HTML 5] I Can Transform v2.x
« on: December 04, 2021, 10:33:36 pm »
Version 2.3 of the game is also available on itch.io. You can access it through this link: Here

Good weekend to all ! :)

67
SFML projects / Re: [Android - HTML 5] I Can Transform v2.x
« on: December 04, 2021, 01:27:08 am »
Hi everyone,
I Can Transform v2.3 is available, here are the improvements made to the game :

- Complete overhaul of the Game Design
- New option that helps you easily progress through the levels
- New ability (To find out, play level 1 without hitting enemies)
- Bugs fixed

Game Link:
Android Version
Web (HTML 5) Version

Here's a Gameplay Walkthrough video of the world 1 (there is a time stamp in the video description. Useful to discover the levels) :



Good viewing!

68
Hi all,
I hope you are doing well!
Now you can run SFML games / applications with SDL 2 on Linux with the is::Engine 3.3.5 !

- Here is a tutorial video that shows you how to integrate your SFML project in the Game Engine.


- Here is a video trailer of a game created with the Game Engine.

69
Hi all,
I hope you are doing well and starting the new school year well!
is::Engine 3.3.4 is released! Now your texts and geometric figures will become more beautiful with these new features:

1. Now you can put texts and geometric forms (Rectangle, Circle) in Outline (Support of SFML functions setOutlineColor and setOutlineThickness) on Web and Android.
2. Use text styles (Underline, Bold, Italic, ...) on Web et Android.
3. Correction of bugs. (That was well hidden!)
4. Improved engine resource management (possibility of making your resources permanent and global).

Sample code :
class HelloScene : public is::GameDisplay
{
public:
    HelloScene(is::GameSystemExtended &gameSysExt):
        GameDisplay(gameSysExt, sf::Color::Black /* => scene color*/) {}

    void loadResources()
    {
        // Load font and texture of the engine
        // Allows to load system resource (very important never forgot to call him)
        // Also allows the scene to use permanent resources (loaded before this line)
        GameDisplay::loadParentResources();
       
        // We load a sound that will be global and permanent in all scenes (Throughout the engine)
        m_gameSysExt.GRMaddSound("is_engine_is_cool", is::GameConfig::SFX_DIR + "is_engine_is_cool.wav");
       
        // We load these textures (that will only be used in this scene)
        GRMaddTexture("sfml", is::GameConfig::SPRITES_DIR + "sfml.png");
        GRMaddTexture("sdl_2", is::GameConfig::SPRITES_DIR + "sdl_2.png");
       
        // We load this font (that will only be used in this scene)
        GRMaddFont("yeah", is::GameConfig::FONT_DIR + "yeah.ttf");
       
        // Allows the scene to use sound permanent resources ("is_engine_is_cool.wav" and others)
        GRMuseGameSystemSound();
       
        GRMdeleteFont("yeah"); // Manual font Removal
    }
};
 

Have a nice day !

70
Hi all, :)

The is::Engine Demo Level Editor has been updated with is::Engine 3.3.3 !
You can now use it with the Qt IDE (The advantage is that you can associate Qt widgets with the project!).
You can also use SDL 2 to develop with the level editor's SFML project!



Hava a nice day !  ;)

71
Hi everyone, hope you are doing well!

is::Engine 3.3.3 is available! Here are the new features:
Now your SFML games will run on the Web (HTML 5) with SDL 2!
- The advantage is that most of the engine functions will be able to run on the web, your games will be compatible with several web browsers and more fluid!
- You can see for yourself the improvements that are made to the engine with this new version of the game I Can Transform Web (HTML 5).

Engine demo (Super Mario Bros NES) is now web compatible!



Good weekend to all ! :)

72
SFML projects / Re: [Android - HTML 5] I Can Transform v2.x
« on: July 28, 2021, 10:38:13 pm »
Hi everyone,
A new update has been made to the game. It fixes bugs in Level 21 and improves game loading in the web version.

Available on :

    HTML 5

Have a nice day ! :)

73
SFML projects / Re: [Android - HTML 5] I Can Transform v2.0
« on: July 26, 2021, 01:24:36 pm »
Hi,
I hope you are well!
I Can Transform is now available on itch.io!

itch.io game link

Have a nice day!

74
SFML projects / Re: [Android - HTML 5] I Can Transform v2.0
« on: July 24, 2021, 03:10:36 am »
Greetings to all,

I Can Transform v2.2 is available!
Captain Is ended up discovering one of the secret bases of the Assas called Assas Kome which is somewhere in Africa. (Don't ask me how he found out. I don’t know either!)
This place is guarded by a very sophisticated and dangerous Robot army. Stay on your guard every step you take!

This time we take the next step!

New trailer:



Game Link:
- Android version (Google Play): Here
- The web version (HTML 5): Here

World 3 (Assas Kome) Screen Shot:








75
Hi everyone, I hope you’re okay!

Version 3.3.2 of is::Engine is available! This version focuses more on improving engine resource management:
1. Fixed bug that prevented permanent deletion of files on the Web (HTML 5) (see removeFile function).
2. Delete unused resources and permissions on Android.
2. Optimizing the part of the engine that loads resources.
You can notice it with this new version of I Can Transform Web. Now the levels load faster than before!

Good week start!

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