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Topics - smartties

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SFML projects / [Android/iOS/PC] Exploration Craft
« on: April 03, 2016, 01:16:13 pm »


Hi,

I'm here to present you one of my game, Exploration Craft.
So basically it's a crappy clone of Minecraft. You can place block in an infinite 3D world. A multiplayer is available but the servers cost was too high so I closed them.

Origin of the project :
Exactly one year ago, I started to toy with Perlin noise, simplex... during a school project, then I decided to render the result with OpenGL, which lead iteration after iteration to Exploration Craft.

Even though this project has nothing original, it's been a cool experience because I learned and improved a lot with Opengl/Shader, Networking... But also got some experience with marketing and how to get noticed on the mobile market.

Technologies :
The game uses a little cross platform engine on top of OpenGL I developed in C++ with some Java and some Obj-c. For the library, I use SFML for managing the window and events on desktop platform and enet for the network. The physic is really basic, so I made a custom "physic engine".
It's compatible on Android, Ios, Win, Linux.


GamePlay Video


Old gif :
(click to show/hide)


After exactly one year, the development is done and I'm going to start a new project soon. But I will keep to maintain the game as long as people play it, with small features.

Download


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SFML projects / Smart Defender
« on: July 28, 2013, 03:06:43 pm »
Hi my name is martin, I am developing a game on the Android platform when I have time to waste, with c + + (NDK),
  and java to load c++ code. This game is a Tower defense inspired by Warcraft and available  here   Tower Bruiser.

Some screens





   Until last week to test my application I had to compile all the project and then transfer it on the telephone, which took about 10 minutes. So I decided to bring my game on the Windows platform to reduce development time. Having already used SDL before, I wanted to try another library, I then came across SFML, I do not regret having chosen, because in one day I managed to bring my project on Windows. You can try a windows demo here : mega or uptobox

The game is still in alpha.

Thank you SFML

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