SFML community forums
Help => General => Topic started by: daz on May 26, 2010, 05:41:40 am
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I believe I followed the tutorial over here accurately (c::b, windows): http://sfml-dev.org/tutorials/1.6/start-cb.php
Global compiler options set, project build settings set (with -s on the end of them), build mode set to release... but when I try to compile, it spews out a lot of stuff at me:
D:\SFML-1.6\lib\libsfml-window-s.a(Window.o):Window.cpp:(.text+0x799)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(Window.o):Window.cpp:(.text+0x7f9)||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
D:\SFML-1.6\lib\libsfml-window-s.a(Window.o):Window.cpp:(.text+0x8e8)||undefined reference to `std::ctype<char>::_M_widen_init() const'|
D:\SFML-1.6\lib\libsfml-window-s.a(Window.o):Window.cpp:(.text+0x91c)||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
D:\SFML-1.6\lib\libsfml-window-s.a(Window.o):Window.cpp:(.text+0x9a0)||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
D:\SFML-1.6\lib\libsfml-window-s.a(Window.o):Window.cpp:(.text+0x9e4)||undefined reference to `std::ctype<char>::_M_widen_init() const'|
D:\SFML-1.6\lib\libsfml-window-s.a(Window.o):Window.cpp:(.text+0xaaa)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(Window.o):Window.cpp:(.text+0xb52)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(Window.o):Window.cpp:(.text+0xbfa)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(Window.o):Window.cpp:(.text+0xece)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(Window.o):Window.cpp:(.text+0x115e)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(Window.o):Window.cpp:(.eh_frame+0x12)||undefined reference to `__gxx_personality_v0'|
D:\SFML-1.6\lib\libsfml-window-s.a(VideoMode.o):VideoMode.cpp:(.eh_frame+0x11)||undefined reference to `__gxx_personality_v0'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImpl.o):WindowImpl.cpp:(.text+0x625)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImpl.o):WindowImpl.cpp:(.text+0x686)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImpl.o):WindowImpl.cpp:(.text+0x6c3)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImpl.o):WindowImpl.cpp:(.text+0x94f)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImpl.o):WindowImpl.cpp:(.text+0x97b)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImpl.o):WindowImpl.cpp:(.eh_frame+0x12)||undefined reference to `__gxx_personality_v0'|
D:\SFML-1.6\lib\libsfml-window-s.a(Context.o):Context.cpp:(.text+0x108)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(Context.o):Context.cpp:(.eh_frame+0x12)||undefined reference to `__gxx_personality_v0'|
D:\SFML-1.6\lib\libsfml-window-s.a(VideoModeSupport.o):VideoModeSupport.cpp:(.eh_frame+0x11)||undefined reference to `__gxx_personality_v0'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x4e7)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0xd08)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x121e)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x1346)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x146e)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x1584)||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x15cc)||undefined reference to `std::ctype<char>::_M_widen_init() const'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x1760)||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x17a3)||undefined reference to `std::ctype<char>::_M_widen_init() const'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x17d0)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x17d8)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x197c)||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x1c24)||undefined reference to `std::ctype<char>::_M_widen_init() const'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x1c5e)||undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, int)'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x1d02)||undefined reference to `std::ostream& std::ostream::_M_insert<unsigned long>(unsigned long)'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x1dd0)||undefined reference to `std::ctype<char>::_M_widen_init() const'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x1e0d)||undefined reference to `std::ctype<char>::_M_widen_init() const'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x225c)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x2624)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x273a)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x2852)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.text+0x2a92)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-window-s.a(WindowImplWin32.o):WindowImplWin32.cpp:(.eh_frame+0x12)||undefined reference to `__gxx_personality_v0'|
D:\SFML-1.6\lib\libsfml-window-s.a(Joystick.o):Joystick.cpp:(.eh_frame+0x11)||undefined reference to `__gxx_personality_v0'|
D:\SFML-1.6\lib\libsfml-system-s.a(Clock.o):Clock.cpp:(.eh_frame+0x11)||undefined reference to `__gxx_personality_v0'|
D:\SFML-1.6\lib\libsfml-system-s.a(Platform.o):Platform.cpp:(.text+0xca)||undefined reference to `_Unwind_Resume'|
D:\SFML-1.6\lib\libsfml-system-s.a(Platform.o):Platform.cpp:(.eh_frame+0x12)||undefined reference to `__gxx_personality_v0'|
||=== Build finished: 49 errors, 0 warnings ===|
My source is simply:
#include <SFML/Window.hpp>
int main()
{
sf::Window App(sf::VideoMode(800, 600, 32), "SFML Window");
bool running = true;
while(running) {
App.Display();
}
return EXIT_SUCCESS;
}
Starting as a CMD line project...
I found another topic, and it appears this is likely the cause of incompatible gcc versions. Yay!
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The information in that topic didn't solve my static linking issues, they persisted even after following all that developed in the topic.
I'm still trying to figure it out, myself.
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Well, after downloading the specific version of MingW and changing c::b to use the compiler, this remains for me:
obj\Release\main.o:main.cpp:(.text+0x3f)||undefined reference to `__gxx_personality_sj0'|
obj\Release\main.o:main.cpp:(.text+0x53)||undefined reference to `_Unwind_SjLj_Register'|
obj\Release\main.o:main.cpp:(.text+0x180)||undefined reference to `_Unwind_SjLj_Unregister'|
obj\Release\main.o:main.cpp:(.text+0x1e5)||undefined reference to `_Unwind_SjLj_Resume'|
obj\Release\main.o:main.cpp:(.text+0x234)||undefined reference to `_Unwind_SjLj_Resume'|
||=== Build finished: 5 errors, 0 warnings ===|
Better than 49 errors, I suppose...
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Do you use gcc 4.4, as said at the beginning of the tutorial?
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I recommend downloading the one Laurent has prepackaged.
I tried doing it manually and I kept getting errors so I just gave up. I eventually want to figure it out, but I'm more interested in writing code with my time right now.
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Do you use gcc 4.4, as said at the beginning of the tutorial?
Yes, I downloaded it from the link mentioned at the beginning of the tutorial (http://sfml-dev.org/tutorials/mingw-with-gcc-4.4.zip)
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There's probably something wrong with your MinGW/SFML installations, because those undefined symbols that you have belong to gcc 3.4 (SJLJ is the old gcc way of implementing the exception system, this is what makes gcc 4 and gcc 3 incompatible).
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I'm still confundled.
I have the latest SVN version of SFML, compiled using the batch process, and when I attempt to build my project I still get those undefined errors like on the first post.
My MinGW version is 4.4, the version supplied on the tutorial. I also made sure to rebuild the libraries with MinGW 4.4 installed.
[EDIT] Well, no, they're not the same, actually.
(http://img413.imageshack.us/img413/9454/captureaj.png)
I know I'm not forgetting to link properly, because I've checked over that constantly. (-lsfml-system-s, -lsfml-window-s, -lsfml-graphics-s, -lsfml-audio-s)
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I'm still confundled.
I have the latest SVN version of SFML, compiled using the batch process, and when I attempt to build my project I still get those undefined errors like on the first post.
My MinGW version is 4.4, the version supplied on the tutorial. I also made sure to rebuild the libraries with MinGW 4.4 installed.
[EDIT] Well, no, they're not the same, actually.
(http://img413.imageshack.us/img413/9454/captureaj.png)
I know I'm not forgetting to link properly, because I've checked over that constantly. (-lsfml-system-s, -lsfml-window-s, -lsfml-graphics-s, -lsfml-audio-s)
Are you including the proper files?
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Well, it's interesting. With the system lib test in the setup tutorial, it builds and runs no problem. Yet most of the errors I'm getting are system lib related. When I try to use another package, say, Window or Graphics, I get errors. Of course I include the system as well to double check.
*shrugs*
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It seems like you include SFML 2.0 headers and link to SFML 1.6 libraries. Indeed, sf::Err and sf::ThreadLocal do not exist in SFML 1.6.
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I'm using SFML2.0 libraries and headers.
When I remove the -s from each linker option and put SFML_DYNAMIC back it, it all runs fine.
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I'm using SFML2.0 libraries and headers.
So why is it in D:\SFML-1.6? ;)
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That would have been funny if I had a D drive. :)
C:\Users\Jack\Code\sfml2\... It must be SFML 1.6~!
Well, really. I have 2 different SFML2 bases saved(svn current and snapshot), and neither will work. I've made sure I'm compiling SFML2.
Maybe I should just give up at this point. lol.
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Sorry, I just realized that you were not the OP :lol:
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Oh, uhm, yeah. I kind of hijacked his thread. :oops:
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i'm getting very similar errors when attempting to compile static build using the gcc 4.4 mingw build from the tutorial and SFML 1.6 (for mingw). did anyone figure this out?
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aha! i think i just forgot to add "-static" static binding as linker option. seems to be working ok now. :oops: