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Author Topic: [Multiplatform] I Can Transform : 5th Anniversary  (Read 59349 times)

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IsDaouda

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[Multiplatform] I Can Transform : 5th Anniversary
« on: November 10, 2018, 04:38:25 pm »
Hello,
I Can Transform is a 2D action platform game developed with the is::Engine (Github link) game engine. The game is available on Android and Web (HTML 5).

In this game you control Captain Is a boy who has the ability to transform into a mechanical object (Car, Motorcycle, Rocket, Drill, Helicopter, etc.) thanks to his special costume.
Your goal is to go through the levels to find the Vortex Gems, which you will later use to lock up the Assas (the villains who want to destroy the universe) in the Gakpame dimension.

Trailer:


Screenshot :
(click to show/hide)
  • I Can Transform integrates various game modes such as: Time Attack, Collect All Gems, Cross World, etc.
  • The Cross World mode allows you to travel in various worlds of famous video games and gives you rewards at the end of an event!
    Warning!!! It is temporarily available! Hurry up!
  • With the control system named ICON ACTION you can control the movements of the player with a single click. This allows everyone, even people with disabilities, to easily play the game!
  • I Can Transform integrates Ghost mode that allows you to challenge your friends or to raise your own records!
  • I Can Transform is a game that evolves over time. New levels, Bosses and other content (Transformations, Gameplay, Mini-Boss, etc.) are added during updates!
Available on :

    HTML 5
With this game you will always discover a new way to have fun!
« Last Edit: November 18, 2023, 12:40:31 pm by IsDaouda »

Sub

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Re: I Can Transform
« Reply #1 on: November 10, 2018, 09:43:13 pm »
Looks good, it's clear a lot of work was put into it. 

You might want to change the name of it to something more unique.  I went to install it on Android and couldn't find it through their search.  I had to go find this thread on my phone in order to get the link. 

IsDaouda

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Re: I Can Transform
« Reply #2 on: November 12, 2018, 02:01:04 pm »
Hello @Sub
Thank you for your comments.

For the modification of the name, it will be a little complicated because the package uses already this name.
So modifying it may lead to inconsistencies.

If you can not find the game in google play searches, you can download it via this link : Download here
« Last Edit: November 14, 2018, 05:08:33 pm by IsDaouda »

IsDaouda

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Re: I Can Transform
« Reply #3 on: December 29, 2018, 05:05:20 pm »
Hello everyone,

The engine that was used to develop the game is now available on GitHub.

It is accompanied by an example that will show you how it works.

Link

Hapax

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Re: I Can Transform
« Reply #4 on: December 30, 2018, 11:24:46 am »
It looks nicely done. Congratulations!

I particularly like the giant rolling disc/ball that climbs smoothly stairs. :)

A note on the trailer itself though: you may want to start the sound a bit louder/more obvious.
It starts so quiet that I thought it was a video without sound (so didn't matter where the volume was) but it ends with very loud sound so I had to quickly adjust that volume! The beginning should give some indication as to the level people should be listening to throughout.

It would be interesting to me - and perhaps others - to see how you actually used SFML for the project. We can presume you used it for all window, graphics and sound although this may not be the case. You could also share some techniques you may have created to overcome some of the metaphorical walls that you may have encountered :D
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eXpl0it3r

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Re: I Can Transform
« Reply #5 on: December 30, 2018, 02:13:03 pm »
Nice to see that you made the engine & setup open source. Hope people will find it useful despite the slightly restricting GPL-3.0 licensing. :)
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IsDaouda

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Re: I Can Transform
« Reply #6 on: December 30, 2018, 07:37:44 pm »
Hello everyone,

@Hapax
=> For the trailer I had a lot of comment compared to the sound. I plan to create another one later that will be an improvement.

=> Yes I used SFML for all the elements of the game (Graphic, Sound, ...)

=> For sharing techniques, I put everything in the engine. I even added an example that comes with the engine (to see how the engine works) that you can find on GitHub.
But if you have any questions about technique or other things you can ask :)

@ eXpl0it3r
=> I replaced GPLv3 with a zlib license. For more openness.
=> I also hope that it will serve other people :)

Thank you for the comments :)
« Last Edit: December 30, 2018, 09:10:35 pm by IsDaouda »

Nexus

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Re: I Can Transform
« Reply #7 on: January 02, 2019, 09:16:47 pm »
Cool to see another Android game! The colors and the silicon/electronic background have a very arcady touch :)
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IsDaouda

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Re: I Can Transform
« Reply #8 on: January 02, 2019, 10:37:54 pm »
@Nexus
Thank you :D

Raynobrak

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Re: I Can Transform
« Reply #9 on: January 05, 2019, 05:32:17 pm »
Wow, I didn't know you could compile SFML for Android. How did you do that ?

Nexus

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Re: I Can Transform
« Reply #10 on: January 05, 2019, 08:11:58 pm »
@Raynobrak: have a look at the Wiki ;)
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IsDaouda

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Re: I Can Transform
« Reply #11 on: March 19, 2019, 02:19:23 pm »
Hi everyone, :)
A new update (v1.08) is available on Play Store

WHAT'S NEW :
- New icon
- Ad remove
- Optimized application
- Bugs fixed

IsDaouda

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Re: I Can Transform
« Reply #12 on: April 20, 2019, 12:39:29 pm »
Hello everyone,
Trailer of the first boss in I Can Transform is available :

https://youtube.com/watch?feature=youtu.be&v=3WY0QMCPR0o
« Last Edit: April 20, 2019, 12:42:05 pm by IsDaouda »

IsDaouda

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Re: I Can Transform
« Reply #13 on: May 28, 2019, 08:11:07 pm »
Hello everyone,

A new demo video of the second Boss is available.
Watch how "Captain Is" doing a death race with the Boss 2 ("DJ Speed").


IsDaouda

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Re: I Can Transform v2.0
« Reply #14 on: April 12, 2021, 04:15:11 pm »
Hi all,
“I Can Transform” is back and upgraded to version 2.0. This version brings huge new features!

- A new system that allows the game to evolve over time. New content (Levels, Worlds, Bosses, Gameplay ...) are added to the game during updates. The game is renewed as time goes by! No more replaying the same levels and getting bored!

- The Level Design has been revised and improved.

- Added Ghost mode (Only on Android). Very useful for making challenges with friends or setting your own records!

- Now the game is available on Android and Web (HTML 5). (Note that on the web you can play on PC like Mobile BUT in a web browser!)

- The game now runs on a new game engine (which is based on SFML and SDL) which makes the game smoother and more stable.

Android version (Google Play): Here

The web version (HTML 5): Here

Here is the Trailer: