SFML community forums

Help => Graphics => Topic started by: strongdrink on June 20, 2011, 09:15:42 pm

Title: SFML2 window transparency?
Post by: strongdrink on June 20, 2011, 09:15:42 pm
Is there going to be window transparency in SFML2?
Title: SFML2 window transparency?
Post by: JAssange on June 20, 2011, 10:05:46 pm
That's a heavily operating-specific feature and not of much use for games so I don't see official support ever coming.
Title: SFML2 window transparency?
Post by: Groogy on June 20, 2011, 11:49:00 pm
Quote from: "JAssange"
That's a heavily operating-specific feature

Probably not comming because of that, not all operating systems support it. Like Linux with X-server don't support it but with Compiz plugin it does.
Quote from: "JAssange"
and not of much use for games so I don't see official support ever coming.

Erhm, SFML is not designed to be aimed for games :P
Title: SFML2 window transparency?
Post by: strongdrink on June 21, 2011, 04:55:36 pm
Ok, so I'm building a linux file manager.. with compiz i can do..
Code: [Select]

window.Clear(sf::Color(0,0,0,100);
Title: SFML2 window transparency?
Post by: JAssange on June 21, 2011, 06:46:33 pm
Quote from: "Groogy"
Erhm, SFML is not designed to be aimed for games :P

Most of what I've seen SFML used for is games (>75%?), but point taken.

Quote from: "strongdrink"
Ok, so I'm building a linux file manager.. with compiz i can do..
Code: [Select]

window.Clear(sf::Color(0,0,0,100);

If you wanted to do it yourself, it's SetLayeredWindowAttribute on Windows.
Title: SFML2 window transparency?
Post by: strongdrink on June 21, 2011, 10:49:18 pm
I don't use windows.. i use linux

Quote
so I'm building a linux file manager


lol