I have got a problem. I don't know if this is a sign I got to recompile SFML or I just created a bug myself. It gives this error:
1>CImageHandler.obj : error LNK2001: unresolved external symbol "public: static class sf::Image * CImageHandler::ImageList" (?ImageList@CImageHandler@@2PAVImage@sf@@A)
1><*private*>\Game\Debug\Client.exe : fatal error LNK1120: 1 unresolved externals
The relevant code is:
void CImageHandler::OnInit(){
sf::Image Image;
Image.loadFromFile("Back.png");
ImageList[0]=Image;
}
And I defined it like this in the header file:
static sf::Image ImageList[100];
I am using SFML 2.0 with my AMD graphics card with the dynamic version. Say if I forgot something... :)