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Messages - Hanmac

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16
Feature requests / TransformableGroup
« on: July 16, 2013, 06:16:13 pm »
i think an nice little helper would be an TransformableGroup that inherits from Transformable and Drawable

its works like an vector for Transformable/Drawable methods but when you use Transform methods like move or rotate it also moves and rotates the object inside the group (but the group has its own rotation orign)

when you draw the TransformableGroup it also draws all objects using its own Transform infomation.

i didnt get a sample code working because i think Transformable need more virtual methods


17
General discussions / Re: GLFW 3
« on: July 16, 2013, 03:20:44 pm »
imo the coolest way would be if glfw is an optional depence from sfml,
if glfw exist it uses its features, if not use the allready existing native features

imo it would short the code if sfml uses glfw

18
Graphics / Re: Compare images using shaders
« on: July 16, 2013, 08:00:03 am »
Thank you :)
It is possible to use more than one shader during drawing sprite in SFML?

i found two ways:

http://en.sfml-dev.org/forums/index.php?topic=12032.msg83676#msg83676 uses drawing Sprites

http://en.sfml-dev.org/forums/index.php?topic=7672.msg51053#msg51053 uses TextureParameter


but i cant say wich one is better


19
Graphics / Re: sf::RoundedRectangleShape
« on: July 15, 2013, 06:48:04 pm »
there is also an Function for that in Thor: Thor link

20
General / new Ruby Binding sfml-ruby
« on: June 30, 2013, 11:10:55 pm »
Hi i made an new SFML binding that works with ruby Trunk and is a little bit different that  rbSFML
https://github.com/Hanmac/sfml-ruby

Some of the differents:
  • Enum Values are mapped against Symbol, so you dont need the constants
  • RenderTarget pointer are Stored inside a std::map to reuse them
  • uses key arguments for the classes that inherit from Transformable

currently its not finish yet, and the audio is totaly missing but the Shader example does work as it should

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