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Help => General => Topic started by: Cadisol87 on November 01, 2014, 07:13:14 pm

Title: A few questions regarding Android development
Post by: Cadisol87 on November 01, 2014, 07:13:14 pm
I want to start developing C++ Android applications using SFML.
Unfortunately, I don't have any experience developing apps for the Android platform, so I have a few(a bunch of) questions:

If somebody has the time to answer my questions or just give me a link to a website or forum topic which helps me, I would really appreciate it! :)
Title: Re: A few questions regarding Android development
Post by: Ixrec on November 01, 2014, 07:45:14 pm
I still haven't gotten around to trying it myself so I can't give any detailed advice, but I do remember seeing the SFML team create these two potentially useful things:

https://github.com/SFML/SFML/wiki/Tutorial:-Building-SFML-for-Android

https://github.com/SFML/SFML/tree/master/examples/android
Title: Re: A few questions regarding Android development
Post by: ChronicRat on November 02, 2014, 06:56:32 pm
  • Can I continue using my favorite IDE?
I tried SFML Android on Eclipse, Code::Blocks and VS2013. The best (for me) is VS + vs-android (https://code.google.com/p/vs-android/) + visualgdb (http://visualgdb.com/)
visualGDB is commercial but it is worth the money. I'll buy it someday. Note, that using of C::B and VS+vs-android require pretty good knowledge of cross-compiling. It does not use "ndk-build".
Title: Re: A few questions regarding Android development
Post by: Cadisol87 on November 02, 2014, 08:43:35 pm
I still haven't gotten around to trying it myself so I can't give any detailed advice, but I do remember seeing the SFML team create these two potentially useful things:

https://github.com/SFML/SFML/wiki/Tutorial:-Building-SFML-for-Android

https://github.com/SFML/SFML/tree/master/examples/android

Thanks for those links! :)

I tried SFML Android on Eclipse, Code::Blocks and VS2013. The best (for me) is VS + vs-android (https://code.google.com/p/vs-android/) + visualgdb (http://visualgdb.com/)
visualGDB is commercial but it is worth the money. I'll buy it someday. Note, that using of C::B and VS+vs-android require pretty good knowledge of cross-compiling. It does not use "ndk-build".
Hmm... I'd like to stay with C::B, but If it requires a good knowledge of cross-compiling I guess I will have to switch to Eclipse for my Android projects :D
Title: Re: A few questions regarding Android development
Post by: ChronicRat on November 03, 2014, 09:44:09 am
C::B is the hardest way. =) There are no ready-made solutions at all.
Title: Re: A few questions regarding Android development
Post by: ChronicRat on November 22, 2014, 12:43:56 pm
Situation has been changed absolutely.
VS 2013 Community Edition (http://www.visualstudio.com/en-us/news/vs2013-community-vs.aspx) + Tegra Android Development Pack (https://developer.nvidia.com/tegra-android-development-pack) = The best! May be release of VS2015 will change this again.