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Topics - Islander

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Window / [SOLVED] Keyboard direct input isKeyPressed not working
« on: July 04, 2014, 05:20:10 am »
I'm currently playing around SFML for the first time. I initially made my player movements with Events but it was always delayed. So I tried this

                if( sf::Keyboard::isKeyPressed( sf::Keyboard::Up ) )
                {
                        player.move(0, -5);
                }

This come from the documentation, but nothing move in my game.

It seems really simple, do I forget something ?

Edit : Forgot to say, its not in a PollEvent loop

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