Hello, how can I load a bunch of sprites into a array in a separate file (should it be .h or .cpp), so that I can later display them (and set as a variable) in a different file by using the index???It seems you know very little about C++, it's not a bad thing, but it's not a good prerequisite for using SFML and programming a game in C++.
Edit: could I make the sprites before making an array and then load either a pointer to those or those directly to an array???Don't use raw pointers and for your case they are quite useless, the way masskiller described is way better.