SFML community forums
Help => Graphics => Topic started by: t0rento on February 16, 2009, 10:32:54 am
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On some machines I get a error in the console "Error image is too large (1024x4320)" but on my own I do not.
What is the cause of this and how can I fix it?
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This is a limitation of the OpenGL driver, I can't do much about it. You have to either scale down your image, or split it in several sub-images.
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Ah I see, so computers with an older OpenGL driver are going to have issues?
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Absolutely. I think 1024x1024 should be the maximum for your images if you plan to make a program which is compatible with a wide range of graphics cards.