By learning C++ (http://stackoverflow.com/questions/388242/the-definitive-c-book-guide-and-list) ;)
SFML requires a certain level of knowledge and working with datatypes is one of the most basics things in C++, without it you won't come far.
I also advise you to use a std::vector rather than a array.
std::vector<sf::RectangleShape> rects(200);
rects[(y*row_width)+x].setPosition(pos);
Window.Clear();
for(int c = 0; c < 14; c++){
for(int d = 0; d < 14; d++){
Window.Draw(board[c,d].disp);
}}
Window.Display();
I use nested loops for interfacing with the array, "board" that stores all of the objects. Window is the sf::RenderWindow that I am using and disp is the public sf::Shape::Rectangle for each object. However when I run this, nothing is drawn to the screen. This most likely has to do with me overlooking some blatantly obvious error but as stated above, I have not taken the time to fully comprehend C++ or SFML. Thank you for helping me regardless :D.