SFML community forums
General => SFML projects => Topic started by: krzat on February 09, 2013, 10:17:52 am
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Source: https://bitbucket.org/krzat/sfml.utils
It's a library with extensions to SFML.Net types + some useful for gamedev classes.
Features:
* Vector extensions: conversion, dot, projection, comparision, rotation, angle, length, direction(normalization), bounding rectangle
* Rect extensions: Bottom, Right, Position, Center, AABB from vectors, depth of intersection
* Spatial partitioning: quad tree, grid, hash
* Game class with basic game loop
* TileMap renderer
* SpriteBatch
* Texture.Update with Color[]
* Misc: measure execution time of method, assert(throws exception), conditional break
* Fast sin and cos
* Content manager
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Possibly no one will read this, but I just downloaded, built and started using this. I really like the integration of this with SFML, and the Vector functions are very necessary.
This is great. Thanks. :)
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Cool, nice to see someone beside me is using it.
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Could you please tell me what is the meaning of "Max fast sin error is:" message?
By some investigations of mine, seems to be related to how quickly some computations are executed. Is that something I should be aware of or is it something I can ignore?
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SWEET. Thanks man!
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thats sound very cool :) i will try it :)