SFML community forums
Help => General => Topic started by: cardinal724 on June 01, 2013, 12:16:08 am
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So I have an XCode project already underway that I would like to add the SFML framework to so I can use some of its classes (Specifically the Image class).
I've already gone to this page: http://sfml-dev.org/tutorials/2.0/start-osx.php and followed all the instructions but it only tells you how to create a new SFML project which is not what I want.
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If you don't want to/can't use the template, you can add SFML to your project with the standard Xcode procedure. And then you have to make sure the different frameworks are copied to your application bundle.
How familiar are you with Xcode ?