SFML community forums

General => General discussions => Topic started by: bobdobbs on April 21, 2009, 01:06:45 am

Title: OpenGL 3.0 Support?
Post by: bobdobbs on April 21, 2009, 01:06:45 am
I'm not seeing it anywhere one way or the other,  but is SFML going to/does it  support openGL 3.0/3.1 ?
Title: OpenGL 3.0 Support?
Post by: Laurent on April 21, 2009, 07:44:37 am
It's in the roadmap, and already implemented in the sfml2 branch ;)
Title: OpenGL 3.0 Support?
Post by: Tank on April 21, 2009, 09:14:00 am
What are the benefits of version 3.0? I'm rather inexperienced in that area.
Title: OpenGL 3.0 Support?
Post by: SamuraiCrow on April 21, 2009, 07:20:39 pm
http://www.opengl.org/documentation/specs/ has the specs for each revision.  I think it mostly has to do with shaders and floating point textures.

I won't be using OpenGL 3.x until it is supported by Mesa, personally.