SFML community forums
Help => Graphics => Topic started by: mr.d on July 04, 2013, 05:37:26 am
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Hi!
I am need a RenderWindow with same coordinates resolution as size of the window in pixels. I.e., after resize of window, RenderWindow maximum coordinates should be equal to window size (not to initial VideoMode)
How I can to achieve this?
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Please see the end of the tutorial about views.
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Thanks, it works!