This is screenshots of my settings:
1. http://prikachi.com/images.php?images/101/6305101k.png (http://prikachi.com/images.php?images/101/6305101k.png)
2. http://prikachi.com/images.php?images/103/6305103K.png (http://prikachi.com/images.php?images/103/6305103K.png)
3. http://prikachi.com/images.php?images/109/6305109V.png (http://prikachi.com/images.php?images/109/6305109V.png)
4. http://prikachi.com/images.php?images/111/6305111g.png (http://prikachi.com/images.php?images/111/6305111g.png)
This is the source code of the example tutorial:#include <SFML/Graphics.hpp>
int main()
{
sf::RenderWindow window(sf::VideoMode(200, 200), "SFML works!");
sf::CircleShape shape(100.f);
shape.setFillColor(sf::Color::Green);
while (window.isOpen())
{
sf::Event event;
while (window.pollEvent(event))
{
if (event.type == sf::Event::Closed)
window.close();
}
window.clear();
window.draw(shape);
window.display();
}
return 0;
}
That's all the thing that i am changing from the default.
For more information:
My Code::Blocks from herehttp://sourceforge.net/projects/codeblocks/files/Binaries/12.11/Windows/codeblocks-12.11mingw-setup.exe/download (http://sourceforge.net/projects/codeblocks/files/Binaries/12.11/Windows/codeblocks-12.11mingw-setup.exe/download).This one : codeblocks-12.11mingw-setup.exe
SFML from herehttp://www.sfml-dev.org/download/sfml/2.0/SFML-2.0-windows-gcc-4.7-mingw-32bits.zip (http://www.sfml-dev.org/download/sfml/2.0/SFML-2.0-windows-gcc-4.7-mingw-32bits.zip).That one : GCC 4.7 MinGW (DW2) - 32 bits.