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Help => General => Topic started by: Rayo on July 24, 2013, 06:33:21 pm

Title: SFML & Visual Studio 2012
Post by: Rayo on July 24, 2013, 06:33:21 pm
Hello community, I'm using Visual Studio 2012 and get an error message every time after I include SFML:

Quote
error LNK2019: Verweis auf nicht aufgelöstes externes Symbol ""public: virtual __thiscall sf::RenderWindow::~RenderWindo­w(void)" (??1RenderWindow@sf@@UAE@XZ)" in Funktion "_main".

I've downloaden Visual C++ 11 (2012) - 32 bits for VS 2012, isn't it right?
Title: Re: SFML & Visual Studio 2012
Post by: eXpl0it3r on July 24, 2013, 06:59:53 pm
Have you read the tutorial  (http://www.sfml-dev.org/tutorials/2.0/start-vc.php)word by word, that is NOT only looking a pictures and dreaming of you game? :D

If you follow it correctly, everything will work out and yes the downloaded package should work with your compiler.
Title: Re: SFML & Visual Studio 2012
Post by: Rayo on July 24, 2013, 07:50:30 pm
I tried it, but still it doesn't work. Is that also for Visual Studio 2012?
Title: Re: SFML & Visual Studio 2012
Post by: The Hatchet on July 24, 2013, 09:18:02 pm
I've used the tutoral with VS2010 and vs 2012 no problem, you just have to READ EVERY WORD INCLUDING THE RED BOXES.  The tutorial sets up just fine